Apr 25, 2019
We sit down with Derek Belch, CEO of Strivr, to discuss
enterprise VR training. Strivr is the leader and best known
for their product delivered to Walmart installed in each store on
over 17,000 Oculus Go's. The conversation begins around the origins
of Strivr between Derek Belch and Jeremy Bailenson then moves into
the details and challenges of onboarding enterprise clients. After
covering the details of custom XR training we move onto the bigger
picture of of using AR and VR for training and their use cases from
custom training, to sports, and improving
soft skills. Lastly, Derek closes out the conversation by sharing
proven value and stats delivered to clients.
00'00": How did Strivr get started?
03'25": The Strivr mission statement
05'00": Approach training as religion and performance
improvement
05'20": Was VR a hard sell to clients?
06'45": challenges in the enterprise space
07'20": Oculus enterprise licensing
08'27": Logistics of building for enterprise at scale
10'00": Is everything custom or are some things reused?
12'20": Training modules aren’t all that different from games. What
are the differences?
15'14": How do you work with the creating a statement of work?
17'05": Is strivr set to exclusively working in the enterprise and
sports verticals?
18'10": What’s next and how is newer technology changing how VR
training is done.
21'20": Is the cost or the technology holding back AR from
widespread enterprise implementation?
23'20": Who is requesting AR?
23'50": How setting unrealistic expectations are misleading
stakeholders and consumers.
25'15": What are the most requested use cases from potential
clients?
26'30": Soft skill use cases and how Soft skills are a hard sell
because it’s difficult to measure value.
28'22": What are the challenges behind implementing sexual
harassment training?
31'00": The science supports that VR is more effective for
training.
Links:
Strivr.com
virtuality.show
bostonvr.org